Thank you to Pablo Fernandez of Flexpoint Tech for creating these notes. To contribute to the TWiST PodNotes archive email us.
Top Insights
- Have complimentary skills with a co-founder.
- Have tech and sales present in your co-founding team.
- Establish clear equity schemes.
- Co-founders vest their shares.
- Employees get options from an ESOP, Employee Stock Option Plan.
- Adapt as your company grows:
- Hire generalists first, specialists later.
- Hire people with more experience as you grow.
- Don't keep someone around just because they were an early employee.
- Outsource non-strategic functions: hr, legal, accounting, office managing.
- Fire fast, be kind but firm, it's not a discussion, involve HR and legal if necessary, have a process that includes a PIP as the last warning.
https://www.youtube.com/watch?v=fRYVYXZPT6M
Table of Contents
Guests
Co-founders & First Hires
- Do you have complementary skill sets?
- You should be working on different problems.
- Being an engineer can't be learned overnight, so it's good to have an engineer.
- Establish co-founder equity.
- It's uncommon for all co-founders to stick around to stay until exit.
- Have a vesting schedule. Commonly: 4 year vesting period with 1 year cliff.
- Non-vested shares get retired, everybody increases their equity, including employee options pool and investors.
- Funding teams are generally 2 people, as big as 5 sometimes.
- Not always equal split.
- A co-founder might join later, with less stock.
- A co-founder might also invest, and have equity as an investor.
- They would own common and preferred shares at this point.
- If you have less than 10 employees: hire generalists.
- They need to be on board with working at a startup.
- Be tenacious.
- Be hard working.
- Require little management.
- Even specialists tend to have a secondary responsibilities.
- If you have more than 10 employees: start hiring for depth, not breath, of knowledge.
- Hire for diversity and inclusivity early.
- Think about what you are spending 30% of your time than you can turn into a job.
- Around series A: 2 to 5 years of experience.
- Around series B: 8 to 10 years of experience.
- Some of the best talent wants product market fit before joining.
- Remote vs. Office.
- Hire remote staff if you are in a place where it's too hard or too expensive (like SF).
- Some roles are solitary: developers and writers. They can work well remote.
- Designing a product requires face to face collaboration.
- If your team is mixed, avoid forgetting about remote workers and turning them into second class citizens.